Making PBR Materials

Written the 5th of July 2016

PBR Materials is an Addon that organizes Metals, Dielectrics and Procedural Textures for an easy to use experience.

It all began a little more than a month ago when Mourad Ghafiri introduced me to the world of PBR. PBR means Physically Based Rendering, and Cycles doesn’t do everything correctly for PBR.
So I searched deeper to find a way to build my own nodes, so I used the Fresnel Curves for different materials to make them Physically accurate.
After some working, I met Nathan , a developer who helped me a lot with making some procedural textures and about 2 weeks ago he surprised me with a complete add-on for my materials. Thank you Nathan!